Showing posts with label Appendix N. Show all posts
Showing posts with label Appendix N. Show all posts

Thursday, August 12, 2021

2nd Printing of Octhorrorfest, 3rd Printing of Hidden Hand of the Horla - Now on Kickstarter

Appendix N Entertainment has launched our 5th Kickstarter! The purpose of the Kickstarter is to put to of our best selling Old-School Essentials/B/X supplements back into print! We are completely out of the 1st printing of Octhorrorfest and both the 2nd and 3rd printings of Hidden Hand of the Horla! If you're playing OSE and looking for a starter adventure, more spells, more classes and new BX compatible rules, this is the place to be! If you are playing OSE and haven't been able to get these in print again, here they are, better than ever before.



This time around we want to get a more professional printing done, for both. Both will be offered in professionally printed full color covers (seen below.)  Both will be printed in A5 format to match the size of the official Old-School Essentials product line. If we can hit our $3500 stretch goal Octhorrorfest will be printed in an A5 hardcover to sit proudly next to your OSE rulebooks! 

Also, if you missed out on our Zinequest 3 Kickstarter for "The Child Thieves," it is being made available as an add on!

At the time of this posting we are $36 shy of funding. We have 92 followers of the Kickstarter right now that have not backed! If every one of these backed for the $23 level to get both Octhorrorfest and Hidden Hand of the Horla in print, we would not only fund, but hit that stretch goal of getting Octhorrorfest on your shelves as a hardcover! There's plenty of time to do it folks, we have 24 days left, but there's no reason to wait around! 

What's more? Since everything for this KS is ready to go to print, rewards will be sent out in October. That's right, rewards will be out the month after the Kickstarter ends!


You can BACK IT HERE!





Wednesday, December 23, 2020

Why Appendix N Entertainment?

Some out there might be wondering about the name of our company, even if you are aware of the origin of Appendix N. First I'll give a little insight into what "Appendix N" is for those reading that may not know. "Appendix N" was a literal (Ha!) appendix in the AD&D 1st Edition Dungeon Master's Guide, in which E. Gary Gygax posted most of the things that influenced him in the creation and early stages of his contribution to D&D.  It was placed in the DMG to help to educate players as to what it was the D&D was meant to emulate and represent, as well as give inspiration. This is the original Appendix N: 

"Appendix N:

Inspirational and Educational Reading

Inspiration for all of the fantasy work I have done stems directly from the love my father showed when I was a tad, for he spent many hours telling me stories he made up as he went along, tales of cloaked old men who could grant wishes, of magic rings and enchanted swords, or wicked sorcerers and dauntless swordsmen. Then too, countless hundreds of comic books went down, and the long-gone EC ones certainly had their effect. Science fiction, fantasy, and horror movies were a big influence. In fact, all of us tend to get ample helpings of fantasy when we are very young, from fairy tales such as those written by the Brothers Grimm and Andrew Lang. This often leads to reading books of mythology, paging through bestiaries, and consultation of compilations of the myths of various lands and peoples. Upon such a base I built my interest in fantasy, being an avid reader of all science fiction and fantasy literature since 1950. The following authors were of particular inspiration to me. In some cases I cite specific works, in others, I simply recommend all their fantasy writing to you. From such sources, as well as just about any other imaginative writing or screenplay you will be able to pluck kernels from which grow the fruits of exciting campaigns. Good reading!
Inspirational Reading:
  • Anderson, Poul. Three Hearts and Three Lions; The High Crusade; The Broken Sword
  • Bellairs, John. The Face in the Frost
  • Brackett, Leigh.
  • Brown, Fredric.
  • Burroughs, Edgar Rice, Pellucidar series; Mars series; Venus series
  • Carter, Lin. "World's End" series
  • de Camp, L. Sprague. Lest Darkness Fall; Fallible Fiend; et al.
  • de Camp & Pratt. "Harold Shea" series; Carnelian Cube
  • Derleth, August.
  • Dunsany, Lord.
  • Farmer, P. J. "The World of the Tiers" series; et al.
  • Fox, Gardner. "Kothar" series; "Kyrik" series; et al.
  • Howard, R. E. "Conan" series
  • Lanier, Sterling. Hiero’s Journey
  • Leiber, Fritz. "Fafhrd & Gray Mouser" series; et al.
  • Lovecraft, H. P.
  • Merritt, A. Creep, Shadow, Creep; Moon Pool; Dwellers in the Mirage; et al.
  • Moorcock, Michael. Stormbringer; Stealer of Souls; "Hawkmoon" series (esp. the first three books)
  • Norton, Andre.
  • Offutt, Andrew J., editor. Swords Against Darkness III.
  • Pratt, Fletcher. Blue Star; et al.
  • St. Clair, Margaret. The Shadow People; Sign of the Labrys
  • Tolkien, J. R. R. The Hobbit; "Ring Trilogy"
  • Vance, Jack. The Eyes of the Overworld; The Dying Earth; et al.
  • Weinbaum, Stanley.
  • Wellman, Manly Wade.
  • Williamson, Jack.
  • Zelazny, Roger. Jack of Shadows; "Amber" series; et al.
The most immediate influences upon AD&D were probably de Camp & Pratt, REH, Fritz Leiber, Jack Vance, HPL, and A. Merritt; but all of the above authors, as well as many not listed, certainly helped to shape the form of the game. For this reason, and for the hours of reading enjoyment, I heartily recommend the works of these fine authors to you." - Gary Gygax

Since learning about Appendix N and reading it's offerings, I have loved the idea of presenting an inspirational appendix in every work that I publish. I believe that it may help referees and players to better understand the work they are reading/playing and what the intent was. Additionally, fiction and works of art tend to be welcome where most gamers are concerned. I had often wondered at what films influenced the game as I am certain that choice science fiction, horror and fantasy pieces influenced the creation of D&D. In fact there are a few choice films that we KNOW influenced the creation of the rules. So it was that I decided to include a full "Appendix N" in every offering that my publishing house would produce. Not only would I include literature but films and television as well. I decided not to stop there, but to also include albums that were listened to during the period of the creation of any given work. In this way, the reader/player can better get into the head of the creator and create an ambiance in the game that fits the mood of the work. With an Appendix N, full of inspiration, in every work I was to produce/publish the name of the company came fairly readily.

- Ryan J. Thompson



Wednesday, July 15, 2015

Appendix Nspiration: Michael Whelan: Edgar Rice Burroughs "Mars" Novel Covers

Continuing our adventure into the art of Michael Whelan, we move on to another piece of Appendix N literature. That being the excellent "pulp" science fantasy of Edgar Rice Burroughs. In particular we will take a look at Whelan wonderful Barsoomian covers and illustrations from the "Mars" series. Enjoy, and hopefully these will offer some inspiration for your Warriors of the Red Planet campaign!
 












 

Tuesday, June 23, 2015

Appendix Nsipiration: Michael Whelan Elric Paintings

The next few inspirational posts (now called Appendix Nspiration, see what I did there?) will be devoted to the art of Michael Whelan. The first of these is truly drawn form Appendix N. Michael Whelan did a series of iconic covers for Michael Moorcock's Elric novels. Many of these are also recognizable by fans of 70's and 80's Metal, as they were picked up as album covers.
 
Elric himself holds a special place for me (though I presume this to be true of many old school gamers.) I have always identified strongly with the forlorn albino sorcerer, emperor of his people. He wasn't of the best health, needing special medicines to survive, when first we meet him. When I first read Elric of Melnibone I was young, and rarely in the best health. I was out of school several times a year for more than a week at a time with all manner of illnesses. I had an interest in the spiritual, the occult and all things fantasy. This character strongly appealed to me. Because of my interests, I was not looked on favorably by family or many of my classmates (though I had several loyal friends. Another common factor with this character. Elric's views were different than the dark society from which he sprang. My views were quite different from my peers as well. As I said, I strongly identified with this albino sorcerer. I love his exploits, and they shaped much of my early roleplaying experience, as much, if not more than Tolkien and Lloyd Alexander (more on these at another time.)
 
I was exposed to the art of the Brothers Hildebrandt at a very early age, though it wasn't until I was twelve that I truly began to discover (and devour) the are of Michael Whelan. Much of his art shaped my gaming at the same time as I was discovering Moorcock. So, it is that I give you a combination of the two, in today's Appendix Nspriration.
 








 

Wednesday, May 29, 2013

In Memory of Jack Vance

It seems to me that many have not yet heard that over the weekend we lost author and D&D inspiration Jack  Vance.  From http://www.jackvance.com/:

"Jack Vance passed away at home on the evening of Sunday May 26, 2013, ending a long, rich and productive life. Recognized most widely as an author, family and friends also knew a generous, large-hearted, rugged, congenial, hard-working, optimistic and unpretentious individual whose curiosity, sense of wonder and sheer love of life were an inspiration in themselves. Author, friend, father and grandfather – there will never be another like Jack Vance."



It seems a bit of a shame that we have lost to of the great influences on old school gaming at once.  Harryhausen and not Vance.  You can write a memorial to Vance here.


Friday, May 10, 2013

List of Ray Harryhausen Memorial Blogfest Posts

Well, it is Saturday afternoon. Our grand total for the blogfest was 19 Posts in the Blogfest! You can read them below.  Really it wasn't so bad considering that I gave everyone less than 48 hours notice!


Gothridge Manor 1

Gothridge Manor 2

HeroPress 1

HeroPress 2

Save VS Dragon

The Other Side blog

From the Sorcerer's Skull

Greyhawk Grognard

Raven Crowking's Nest

Raven Croking's Nest post 2 (DCC)

Tales From the Flaming Faggot

The Watch House

Dungeon Fantastic

Bat in the Attic

Kaijuville

Once More Unto the Breach

Roleplay-Geek

The Hammer Strikes

Zenopus Archives

Gamers & Grognards

Ray Harryhausen Memorial Blogfest: Teeth of the Hydra

It is a famous scene in the film and may have influenced the way that fantasy and gaming handle the un-thinking  undead in general and skeletons in particular!  We all remember Harryhausen's skeletons from Jason and the Argonauts well. They were summoned up by Aeëtes who sowed the teeth of the hydra, slain by Jason, after praying to Hecate to help him get his revenge for the theft of the Golden Fleece.  If you are reading this, I would say that the scene that followed provided much inspiration for games early in your life in which PC's battled against skeletons.  So here, in honor of the late Ray Harryhausen, I give to you instant necromancy in the form of the Teeth of the Hydra!



Teeth of the Hydra

It is known that there are rites which can garner the aid of certain dark deities to enchant the teeth of a hydra, slain by man, that they might be sown and grow into skeletons that may serve the ritualist.  A powerful magic-user might discover these secret rites.  However, it is said that many such teeth already exist, forgotten in the world.  Anyone who discovers these can cast them to the ground in the hope of gaining undead servants.  If the teeth are found, rather than created, there will be 1-10 such teeth.  When the teeth are thrown to the ground they will wriggle into the soil like worms.  Within one round skeletons will claw their way out of the earth.  These skeletons will be ready to fight upon the second round of their existence. The skeletons spring from the ground armed with scimitars or short swords and shields.

There is an 80% chance (+1% per point of the user's Charisma) that the skeletons will obey the commands of the user upon their creation.  The remainder of the time the skeletons will instead attack the user of the Teeth of the Hydra.  If the skeletons are not initially hostile, the check must be made again one hour later.  If this check is successful the skeletons will serve for a day, at which point a third check must be made.  At this point the skeletons will serve for a week.  After one week of service the undead servitors, and their equipment turn to dust.





Wednesday, May 8, 2013

Ray Harryhausen Blogfest!

Alright everyone.  As most of us are aware Ray Harryhausen passed away on May 7th.  As many of you know, I am hosting a blogfest this Friday in his memory.  You can write up anything you like for him, the inspiration of his work in gaming stating up one of his creations (monsters or anything that appears in a movie  he worked on.)  If you would like to take part, please email me at treewytchATyahooDOTcom.  Send the name of your blog, your content and a link to the blog.  I will do my best to get a series of links up by Saturday.  If we can get enough good articles and I can get the proper help (I'm looking at you Greg Gorganmilk) I would like to put them into a LLB style PDF as a Ray Harryhausen supplement.